There are some big changes happening to EEVEE renderer in Blender 4.2. In this video I had a look at some of those and what you should prepare for when downloading this new version.

Learn how I replicated the bloom effect from Blender 4.1 in the latest versions from 4.2 onwards. I will teach you a bit about Compositor and how to make re-usable Groups within it.

Inspired by World of Warcraft cinematic, I made this fun video for CGBoost, gathering tips on how to make your scenes feel massive…

In the second part of my Geo-Scatter fundamentals series I show some of the best features that I use all the time. Watch it here.

I finally got into Geometry Node Hair systems in Blender and they are awesome! Here's a quick tutorial that might get you excited about it as well.

In this video for CGBoost I show to scatter 2D billboard trees onto your 3D landscapes in Blender. You will learn two workflows, using the Particle System and Geometry Nodes.

I am not making tutorials just for my channel, but also for Zach Reinhardt’s CGBoost site. Apart from the Substance Painter course, I also published this Cinematic / Lighting tips video.

I am not making tutorials just for my channel, but also for Zach Reinhardt’s CGBoost site. Apart from the Substance Painter course, I also published this Cinematic / Lighting tips video.

In this video, I’ll show you how I went about creating one of the most complicated battle shots from my short film. From Blender environment, to Rokoko mocap, I break down all the topics.

In this breakdown video, I go over the techniques and workflows of building one of the naval battle shots for my Heroes of Bronze shortfilm.

I often employ a blend of 3D and 2D style, turning my 3D scenes into painterly-looking images. In this video, I show you the new Blender Kuwahara filter, allowing faster painterly results.

To complement my Master 3D Environments in Blender course with some nuggets of knowledge, I made this video, with some of the useful tips I always wanted to share…

Under the banner of the little space rocket, we’ve really gathered a rockstar group of artists and tutors. I’d like to introduce them to you in this video.

In this tutorial I show you how to use a free scattering tool built into Blender, that is great for quickly spreading instances over your terrains.

Using volumetrics is a big part of rendering underwater environments. In this video for CGBoost I dive deep (pun intended) into how to handle this topic in Blender.

In this CGBoost video focused on the use of geometry nodes for environments, I breakdown one of the latest scenes I’ve made for my Master 3D Environments course.

In this CGBoost tutorial I focus on how to add create and animate lightning in Blend,er add it to your shots, and then composite it over your footage.

In this tutorial I show you one of my favorite hacks to fake cloth simulations in Blender. Perfect for slight cloth flapping, boat sails or flags flailing in the wind etc. Watch the tut here.

In this free 5-part video series I am showing you my whole character workflow from start to finish. We go from Character Creator, to animation in iClone and finally to Blender.

There are big techniques that make your project work… and there are small but very imporant tips that significantly speed up all your workflows. This video is all about such tips.

A 30 minutes introduction to how I used compositing to improve my 3D scenes in Blender. If you want to get into this discipline, just head over here.

In this video fro CGBoost, I explored two fast-growing alternatives for Substance Painter - Quixel Mixer and Armor Paint. Find out what I learned here.

In this video fro CGBoost, I explored two fast-growing alternatives for Substance Painter - Quixel Mixer and Armor Paint. Find out what I learned here.

To continue with the Marvelous Designer garment tutorial, I created this sequel, where we will texture the piece of clothing we created…

To continue with the Marvelous Designer garment tutorial, I created this sequel, where we will texture the piece of clothing we created…

Following the “10 Tips to Make Your Renders More Cinematic” and “Character Lighting for Storytelling” videos, I dive deep into 6 tips that can make your renders come to life..

Following the “10 Tips to Make Your Renders More Cinematic” and “Character Lighting for Storytelling” videos, I dive deep into 6 tips that can make your renders come to life..

Continuing with my Fuse-Mixamo-Blender-Marvelous-Substance workflow, in this tutorial, I show you how I animate clothing in Marvelous Designer and get it back to Blender.

Continuing with my Fuse-Mixamo-Blender-Marvelous-Substance workflow, in this tutorial, I show you how I animate clothing in Marvelous Designer and get it back to Blender.

A follow-up to the previous World Creator tutorial, this time focusing on how to take your created landscape, texture it and render in Blender.

A follow-up to the previous World Creator tutorial, this time focusing on how to take your created landscape, texture it and render in Blender.

A quick introduction into a wonderful GPU-powered landscape generating tool called World Creator. Have a look if you want to create your own unique environments for your shots.

A quick introduction into a wonderful GPU-powered landscape generating tool called World Creator. Have a look if you want to create your own unique environments for your shots.

I tried the 2.0 version of landscape generator Gaea! It's super fun and easy to use, and so I decided to show you how I use it in my Blender workflow.

My most used environment addon Geo-Scatter definitely needs a more comprehensive introduction. In this video, I guide you through the basics of its use.

I've been waiting for this addon by Physical Addons for some time and now that it finally launched I had to give it a try. And it works wonderful for large realtime bodies of water!

In this video for CGBoost I show how to convert 3D trees into 2D particles, which looks semi-3D, to save tons of performance. This technique allows to render millions of particles, fast.

Continuing the cinematic series over at CGBoost site, I talked a bit about lighting characters. You can watch this 35 minute free video describing lighting rules and tips here.

Continuing the cinematic series over at CGBoost site, I talked a bit about lighting characters. You can watch this 35 minute free video describing lighting rules and tips here.

In this video, I'm breaking down one of the biggest shots for Heroes of Bronze shortfilm, from the environment to final composition. Watch it here.

While I generally dislike the AI generated images, I am quickly starting to adopt some of the timesaving AI Photoshop tools that it offers. I’ll introduce them to you in this video.

In this video I am sharing with you some new nuggets of awesomeness I discovered in our favourite open-source software. Watch here.

Blender Geometry Nodes are everywhere! As part of my Master 3D Environments in Blender, I decided to create this free tutorial on how to utilize them to create a dynamic fence.

This is a breakdown video I’ve made for my signature shot of the Master 3D Environments Course in Blender for CGBoost. Gives insights on building large-scale scenes in Blender.

This is a breakdown video I’ve made for my signature shot of the Master 3D Environments Course in Blender for CGBoost. Gives insights on building large-scale scenes in Blender.

Generate night sky background using Shader Nodes in Blender. Another environment-focused tutorial I’ve made for CGBoost, connected to my Master 3D Environments in Blender course.

Generate night sky background using Shader Nodes in Blender. Another environment-focused tutorial I’ve made for CGBoost, connected to my Master 3D Environments in Blender course.

This video is all about my new Facial Capture pipeline, which uses the new AccuLips tool for iClone, to capture cool facial animations using iPhone and LiveFace.

This video is all about my new Facial Capture pipeline, which uses the new AccuLips tool for iClone, to capture cool facial animations using iPhone and LiveFace.

This tutorial shows you how I use the Beards and Hair from Character Creator and how to import those into Blender with one click, using the CC Blender Addon.

This tutorial shows you how I use the Beards and Hair from Character Creator and how to import those into Blender with one click, using the CC Blender Addon.

In this video series I will show you my approach to making hair and beards in Blender, a process I regularly use for all my characters for Heroes of Bronze.

In this video series I will show you my approach to making hair and beards in Blender, a process I regularly use for all my characters for Heroes of Bronze.

I decided it might be a good time to have a look if Blender is anywhere near being able to do what Marvelous Designer does with its cloth sewing system, See what I found out :-)

I decided it might be a good time to have a look if Blender is anywhere near being able to do what Marvelous Designer does with its cloth sewing system, See what I found out :-)

An awesome new tool I fell in love with - Character Creator and its SkinGen plugin for automated skin texture generation. In this short video, let me introduce you to this tool.

An awesome new tool I fell in love with - Character Creator and its SkinGen plugin for automated skin texture generation. In this short video, let me introduce you to this tool.

In this tutorial I talk about how I combine Cycles render passes with Eevee volumetrics passes, which makes rendering of volumetrics in Blender super fast.

In this tutorial I talk about how I combine Cycles render passes with Eevee volumetrics passes, which makes rendering of volumetrics in Blender super fast.

Create three types of weather effects in Blender using particles and a few simple shaders. Snow, sand storm and rain, in a matter of minutes - that’s what this tutorial is about :-)

Create three types of weather effects in Blender using particles and a few simple shaders. Snow, sand storm and rain, in a matter of minutes - that’s what this tutorial is about :-)

I am using a few nature addons in Blender on a regular basis. In this tutorial, I show you how to utilize the power of Scatter and Botanique to achieve amazing results fast.

I am using a few nature addons in Blender on a regular basis. In this tutorial, I show you how to utilize the power of Scatter and Botanique to achieve amazing results fast.

If you liked my How to Quickly Add Rigged Characters into Blender tutorial, you will like this character creation tutorial, this time focusing on clothing creation in Marvelous Designer.

If you liked my How to Quickly Add Rigged Characters into Blender tutorial, you will like this character creation tutorial, this time focusing on clothing creation in Marvelous Designer.

Learn how I painted the “Landing at Lade” artwork using Blender, 3D models and various paintover and photo manipulation techniques in Photoshop.

Learn how I painted the “Landing at Lade” artwork using Blender, 3D models and various paintover and photo manipulation techniques in Photoshop.

An awesome workflow I fell in love immediately - if you don’t want to leave Substance to make some basic sculpts, look no further, CARVE filter might be just for you…

An awesome workflow I fell in love immediately - if you don’t want to leave Substance to make some basic sculpts, look no further, CARVE filter might be just for you…

Based on the comments for the “How to Quickly Add Rigged Characters into Blender” tutorial, I decided to create a video update, to improve upon some techniques I used…

Based on the comments for the “How to Quickly Add Rigged Characters into Blender” tutorial, I decided to create a video update, to improve upon some techniques I used…

For this workflow I use the free Adobe Fuse tool, as well as automatic-rigging app Mixamo. I will also show you how to use Fuse assets, apply textures, change skinning and more…

For this workflow I use the free Adobe Fuse tool, as well as automatic-rigging app Mixamo. I will also show you how to use Fuse assets, apply textures, change skinning and more…

In this series you will learn how to model an architectural asset, sculpt engravings, UV the asset, add fire and render it. We will be also texturing it in the Substance Painter.

In this series you will learn how to model an architectural asset, sculpt engravings, UV the asset, add fire and render it. We will be also texturing it in the Substance Painter.

You will learn how to use Hair systems in Blender, how to paint them, comb them and create Shaders for them. The course includes some rendering lessons as well.

You will learn how to use Hair systems in Blender, how to paint them, comb them and create Shaders for them. The course includes some rendering lessons as well.

Good for creating your radial patterns and mandalas. You will learn about Radial sculpting, baking and Micropolygon Displacement rendering.

Good for creating your radial patterns and mandalas. You will learn about Radial sculpting, baking and Micropolygon Displacement rendering.

This is a quick timelapse video of my whole creation process of this artwork, from putting my assets together in Blender to post-production in Blender.

This is a quick timelapse video of my whole creation process of this artwork, from putting my assets together in Blender to post-production in Blender.

This is a free chapter from my Behind the Scenes course, breaking down one of the shots for my Heroes of Bronze “Before the Storm” teaser.

This is a free chapter from my Behind the Scenes course, breaking down one of the shots for my Heroes of Bronze “Before the Storm” teaser.

This 2 hour long course showcases my workflow when creating CG assets, using Blender and Substance Painter. The assets are available in the Courses section.

This 2 hour long course showcases my workflow when creating CG assets, using Blender and Substance Painter. The assets are available in the Courses section.