Finally, I will be able to post tutorials slightly more regularly as I used to. First of those new videos is one I’ve planned to finish already throughout summer, but I never found time for it. It is the continuation of my Marvelous Designer clothing tutorial, where you learned how to create a simple garment consisting of a chiton and a cloak (chlamys).
Today, we will texture these two models in Substance Painter!
This time we’ll have a look at how to texture the garment we created in the previous Marvelous Designer tutorial, right inside the awesome Substance Painter. You will learn some quick fundamentals, how I export the model from Blender to Painter, how to bake your mesh maps and highpoly mesh, add base colors and materials, paint details with alphas and create transparency to achieve some torn fabric edges. Then, we will export everything back to Blender.
This time, you can download the project files for free HERE.
And to get the Smart Materials I use in the tutorial, become a Patron and download them from HERE.